DEVELOPMENT

After 2 months of pre-production, MARSHALL went under official development on May 2024. The game is a 3rd person stealth survival title happening in the modern age we are living in.

MARSHALL is fully of organic iteractable and dynamic elements that help you merge into the environment of the game.

Unique map structure that is specifically made for stealth tactics allows for player creativity. Players can diversify the path according to their unique playstyle.

MARSHALL went under a multi-layer system for picking its mechanic designs, mechanics are set uniquely and limitless and limited in some cases, this is to ensure that the player is engulfed within the exprience, yet not all over the place that kills the harmony of the game.

Hero and key assets are designed with the best techniques used by the AAA creators, we see no limits so we pushed the boundaries for the most visually appealing eye and soul experiences ever!

Story is designed like the 2000s, this process began long before pre-production of Marshall and implementation and editing lasted for well over a year to be polished enough to be used on an actual narrative. We experience a number of emotional rollercoasters with dialogues and scenes that one will remember a decade after the MARSHALL experience.

When we talk about it uniqueness, we don’t do it on and off, despite the small size of our team and limited resources we have, we designed every enemy and every NPC unique each with a back story that their actions roots from, so you are not going to see similar faces approaching you from left and right as enemy bots.

To conclude, we tried to create a multi-dimentional experience that US as gamers and many other gamers around the globe asked for, for so long. Although MARSHALL is full of surprises, but the implemented AI is one look out for.

Stay tuned for more…